DeNA
Financials
Estimates*
JPY | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 |
---|---|---|---|---|---|---|---|
Revenues | 137.0b | 130.9b | 134.9b | 136.7b | 144.0b | 143.4b | 140.4b |
% growth | 13 % | (4 %) | 3 % | 1 % | 5 % | - | (2 %) |
EBITDA | 38.1b | 36.5b | 19.2b | (20.8b) | 12.0b | 17.5b | 19.7b |
% EBITDA margin | 28 % | 28 % | 14 % | (15 %) | 8 % | 12 % | 14 % |
Profit | 25.6b | 30.5b | 8.9b | (28.7b) | 9.2b | 10.2b | 12.3b |
% profit margin | 19 % | 23 % | 7 % | (21 %) | 6 % | 7 % | 9 % |
EV / revenue | 1.4x | 1.2x | 1.0x | 0.9x | 1.0x | 1.0x | 1.0x |
EV / EBITDA | 5.1x | 4.5x | 7.2x | -6.1x | 12.5x | 8.5x | 7.3x |
Date | Investors | Amount | Round |
---|---|---|---|
- | N/A | - | |
N/A | Early VC | ||
N/A | JPY1.3b | Series A | |
$9.3m | Early VC | ||
N/A | JPY570m | Series B | |
N/A | JPY338m | Series B | |
N/A | N/A | IPO | |
Total Funding | AUD40.7m |
Recent News about DeNA
EditDeNA is a diversified digital entertainment and healthcare company that operates in various markets, including gaming, live streaming, and healthcare services. The company primarily serves consumers looking for engaging digital experiences and healthcare solutions. DeNA's business model revolves around developing and distributing mobile games, live streaming platforms, and healthcare applications. The company generates revenue through in-app purchases, advertising, and subscription services. DeNA's strategic partnerships, such as joining the Google Cloud Partner Advantage Program, enable it to offer advanced solutions and services. The company is well-positioned in the digital entertainment and healthcare markets, leveraging its technological expertise to deliver innovative products and services.
Keywords: digital entertainment, healthcare, mobile games, live streaming, in-app purchases, advertising, subscription services, technological expertise, strategic partnerships, innovative solutions.